Once you get to grips with its simple mechanics, the tried and tested formula becomes one of the best multiplayer experiences found in gaming. Up to six players can participate in Worms W.M.D and the whole thing can be played with a single controller. Each player takes a turn to use what they have in their arsenal to basically kill one another until the last team is standing. They don’t feel too overpowered, but powerful enough to feel rewarding to use.įor the five people out there that have never played a Worms title before, it’s a turn-based party strategy game that puts a team of worms against each other on a randomly-generated landscape. The vehicles are usually located among the landscapes and are a fun addition to the franchise. There’s even a Rocket League car that makes a bouncy appearance along with other small nods to games such as The Escapist, Yooka-Laylee and Payday 2, among others. These vessels of war include a damage-dealing tank that can jump, a chopper that fires directly underneath itself, and a powerful mech suit that has the ability to glide and bash enemy worms like the Hulk. This time around, you can now occupy vehicles to use against your enemy annelids. The new features that are in place in Worms W.M.D also happen to be very welcome additions to the series. Thankfully, the art style has shifted back to its glorious bright two-dimensional roots, and the game itself finally feels like a full package again. This was due to constantly diving off an edge confident I was going to find dirt to land on, only to see my little ally plummet to his doom instead. As for the 2014 sequel Worms: Battlegrounds, as decent as it was, I found it difficult to tell the difference between the terrain your worm can stand on and the damaged landscape in the background, which turned out to be a bit of a deal breaker for me. Even the re-release of Worms: Armageddon wasn’t packaged as the full version it was remembered to be. Sure, there have been decent sequels since then, but a fair few have been plagued with odd design choices or some sort of discrepancy that can hinder the experience – whether that be features shamelessly hidden behind paywalls or frame rate issues when the series first shifted to 2.5D. So, tie a ninja rope around a Joy-Con and get ready to beat your friends into submission.ĭespite being released on everything besides a calculator, the Worms series has never quite lived up to the standards that Worms: Armageddon raised back in 1999. It’s a franchise that has spawned more sequels than The King of Fighters and now the latest iteration has finally wormed its way onto the Nintendo Switch. I’ve even managed to play a rubbish attempt of the game on a Sky digital box using nothing but the remote. You name it, there’s been a version of it. From Game Boy to PlayStation, Dreamcast to Xbox and even phones, whether they came before or after Bluetooth. It was re-examined by Jo Robertson and updated 5 weeks ago.Worms is a timeless genre of its own accord that has been released on more devices than Minecraft. Our examiner, Andy Robertson, first checked Worms 4 years ago. ![]() ![]() It includes many of the classic Worms levels. It has updated hand-drawn style visuals and adds the new ability to craft items as well as vehicles and buildings. It's funny but also needs considerable strategy and tactical skill.Ī popular recent version is Worms W.M.D. The lightheartedness works well to diffuse the intense competition with comedy. The worm characters have become embellished with hats and funny voices over the years, so this now looks and sounds like an episode of Monty Python. Players take turns choosing an attack for each of their worms to make, although once chosen they have a limited time to target and fire. With bizarre attacks on opponents that range from exploding sheep to self-deploying ninja rope, the battle is on the far end of crazy. The twist is that all the players are worms. Worms (2016) is a long-standing turn-based multiplayer combat game.
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